Combat System

AION 2 Flight Combat

Flight and vertical movement are a core Global marketing point, but exact combat advantages still need launch-client testing.

Current Global Status

Pre-launch. Tier placements stay TBD until Global testing begins.

Advance Access
Sep 30, 2026
Full Launch
Oct 5, 2026
Roster
8 launch classes tracked

What Is Confirmed

Steam positions flight and verticality as central to combat and exploration. That matters for class evaluation because ranged uptime, melee gap-closing, line of sight, terrain and aerial positioning can all change how a class feels.

What To Test

Test AreaWhy It Matters
Ranged uptimeFlight can make spacing easier or harder depending on encounter design.
Melee accessGap closing and target stickiness may decide PvP strength.
Boss arenasVertical mechanics may change dungeon class value.
Resource limitsFlight duration or restrictions can change open-world routing.

Sources