Group roles
Lead groups
Templar covers tank responsibility; Cleric covers primary healing.
OpenClass Hub
Compare all eight classes by combat identity, party job, learning demands and activity fit. Rankings stay separate from role guidance.
Live realm availability: Not monitored. Official October 14 maintenance, patch and server-transfer notices are listed below; check the current launcher before troubleshooting a connection.
| Class | Archetype | Role | Range | Difficulty | Beginner Note |
|---|---|---|---|---|---|
| Gladiator | Warrior | Melee bruiser | Melee | Medium | Good if you want durable melee pressure. |
| Templar | Warrior | Tank | Melee | Medium | Good if you like responsibility and slower, safer play. |
| Assassin | Scout | Melee burst | Melee | High | Harder first pick because timing and positioning matter. |
| Ranger | Scout | Ranged physical | Ranged | Medium | Comfortable if you prefer spacing and kiting. |
| Chanter | Priest | Support hybrid | Melee support | Medium | Good if you want utility without being a pure healer. |
| Cleric | Priest | Healer | Ranged support | Medium | Good for group-minded players; stressful if you dislike healing responsibility. |
| Sorcerer | Mage | Ranged magic DPS | Ranged magic | Medium | Good if you like clear ranged damage windows. |
| Spiritmaster | Mage | Summoner | Ranged / pet | High | More complex because pet control and utility decisions matter. |
Group roles
Templar covers tank responsibility; Cleric covers primary healing.
OpenRanged
Compare Ranger spacing, Sorcerer cast windows and Spiritmaster pet-and-utility workload.
OpenMelee
Gladiator favors durable uptime; Assassin favors timing and selective burst.
OpenSupport
Chanter mixes group utility with direct participation instead of pure healing.
OpenMelee bruiser
Durable weapon fighter for players who want direct pressure and forgiving uptime. Best fit: Choose Gladiator if you want to stay in the fight, pressure nearby targets and trade burst precision for a forgiving frontline rhythm.
OpenTank
Shield-led frontline class for players who want group responsibility and defensive control. Best fit: Choose Templar if you enjoy leading pulls, protecting teammates and controlling where enemies face and move.
OpenMelee burst
Fast, positional damage dealer for players who enjoy setup, timing and target selection. Best fit: Choose Assassin if you enjoy target selection, positional play and short commitment windows where timing matters most.
OpenRanged physical
Mobile ranged class for players who want spacing, kiting and steady pressure. Best fit: Choose Ranger if you want physical ranged pressure, active spacing and safe attack opportunities while moving.
OpenSupport hybrid
Buff-oriented support that can contribute damage while strengthening a group. Best fit: Choose Chanter if you want to improve a party through buffs and utility while still contributing direct damage.
OpenHealer
Primary healing and recovery role for players who want strong group value. Best fit: Choose Cleric if you want primary responsibility for recovery, cleansing and keeping a group stable.
OpenRanged magic DPS
Elemental caster for players who prefer burst windows and ranged control. Best fit: Choose Sorcerer if you want ranged magical burst, deliberate cast windows and planned control.
OpenSummoner
Pet and control focused mage for players who like pressure through companions and utility. Best fit: Choose Spiritmaster if you enjoy managing a companion, sustained pressure and situational utility.
OpenRole and playstyle descriptions are guidance, not a hidden tier list. Open a class guide for its activity plan, then use the linked build page as a safe starting framework. Exact skill names, coefficients, stat breakpoints and activity rankings require repeatable Global-client evidence.