Gameplay
AION 2 Gameplay
A pre-launch overview of the confirmed Global gameplay pillars: class-based combat, flight, PvE, PvP, crafting, trading and large-scale world exploration.
Current Global Status
Pre-launch. Tier placements stay TBD until Global testing begins.
- Advance Access
- Sep 30, 2026
- Full Launch
- Oct 5, 2026
- Roster
- 8 launch classes tracked
Confirmed Gameplay Pillars
Class CombatSteam describes class-based combat as a core part of AION 2.
FlightFlight and verticality are positioned as exploration and combat hooks.
PvEDungeon content spans solo, 5-player and 10-player formats.
PvPPvP exists, but Global activity balance still needs live evidence.
CraftingCrafting is named as part of the Global feature set.
TradingTrading is named, but launch economy values are unknown.
WorldSteam says the world is 36 times larger than the original AION.
EngineUnreal Engine 5 is listed as the visual foundation.
What Is Still Unknown
- Exact Global skill values, cooldowns and class balance.
- Launch economy, trading restrictions and market behavior.
- Progression speed and bottlenecks after early access begins.
- Which regional assumptions carry over cleanly to Global.