Class Tier List
Compare classes by activity.
OpenGuide
Gear pages will track sources, upgrade priorities and patch evidence once Global itemization is public.
Pre-launch. Tier placements stay TBD until Global testing begins.
| Stage | Player Task | Evidence Needed |
|---|---|---|
| Early leveling | Use the highest reliable upgrades without over-optimizing. | Quest, dungeon and drop sources from Global. |
| First dungeon loop | Identify repeatable upgrades and role priorities. | Dungeon requirements, reward tables and stat behavior. |
| Pre-endgame | Decide whether crafting, trading or dungeons are the best upgrade path. | Global economy and material data. |
| Meta gearing | Separate PvE, PvP and solo priorities by class. | Patch-tested builds and performance evidence. |
Exact stat weights, best-in-slot lists, crafting costs and market values should wait for Global verification. These are exactly the areas where regional data can mislead launch players.
This page is designed to answer the player task first, then expand only where evidence exists. Unknown Global values are marked instead of filled with guesses.