Class Tier List
Compare classes by activity.
OpenGuide
Equip meaningful upgrades, preserve scarce resources until their value is clear, and separate PvE, PvP and solo gear goals instead of chasing an unsupported best-in-slot list.
Live realm availability: Not monitored. Official October 14 maintenance, patch and server-transfer notices are listed below; check the current launcher before troubleshooting a connection.
| Stage | Do Now | Avoid |
|---|---|---|
| Early leveling | Equip clear upgrades that support your current role and keep the story moving. | Spending rare materials to perfect gear that will soon be replaced. |
| First party content | Meet entry requirements, cover basic survival and learn which rewards are relevant to your role. | Assuming every higher-rarity item is automatically correct for every activity. |
| Repeated dungeons | Target a documented upgrade source and stop when the expected gain no longer justifies the time. | Copying a regional best-in-slot list without matching the Global item and patch. |
| Specialization | Maintain separate goals for PvE, PvP and solo play when their needs differ. | Using one universal stat priority without class- and activity-specific evidence. |
Exact stat weights, best-in-slot lists, enhancement breakpoints, crafting costs and market prices are intentionally omitted until Global data is reproducible. Use the class build pages for versioned recommendations as they are verified.
This page answers the player task with durable decisions and official facts. Unknown Global values are left unranked rather than filled with regional assumptions or launch-week guesses.